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The Ruin

The World of Warcraft guild The Ruin from Laughing Skull PvP (EU)
 
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 Naxxramas 25

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Join date : 2009-04-04

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PostSubject: Naxxramas 25   Naxxramas 25 Icon_minitimeSat Apr 04, 2009 2:13 pm

Here you can write all about Naxx 25 and so on.
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Sampa




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PostSubject: Re: Naxxramas 25   Naxxramas 25 Icon_minitimeMon Apr 06, 2009 8:01 am

General tips:

When Noth the Plaguebringer "blinks away", his threat list is reset.

The tank being affected by Fungal Creep (the ability of the spores that increases affected targets by 50%, but reduces threat generated by 100% for two minutes) during the battle against Loatheb is not quite as bad as some seem to believe. As a Paladin tank, I've got two taunts at 8 seconds' cooldown each, one of which cannot miss. Furthermore, Loatheb's melee damage is one of the lowest of the bosses in Naxxramas.

In Heroic mode, Patchwerk uses Hateful Strike on the player in melee range with the most health remaining who is also one of the top three in Patchwerk's threat list. It cannot be used on his main target unless there are no other players in melee range. There is actually no need to lower your health by stepping down into the slime as long as your threat level is below the ones of the tanks.

The understudies of Instructor Razuvious take an additional 1000% damage for 2(?) seconds after Instructor Razuvious is slain. Mind controllers should therefore cancel their channeling as soon as possible after Razuvious is killed.
In Normal mode, you can stop channeling the mind control with the crystal by right-clicking on the pet frame and clicking on Dismiss Pet (using the standard UI).

In Heroic mode, Sir Zeliek, one of the four horsemen, uses an ability that deals 2700-3300 Holy Damage to a random player within 45 yards. If possible, it will bounce to any player within 10 yards, increasing in damage by 50% every time it bounces. All the melee damage dealers should therefore be very cautious while fighting him.

If Sapphiron casts Icebolt on a player who is standing too close to him, the ice block will not provide any protection against the Frost Breath for the other players.

The single target Frost Bolt that Kel'Thuzad casts on the Main tank can, and should be interrupted, as it deals 29250-30750 Frost damage (10063-12937 in Normal mode).
When Kel'Thuzad uses the ability Chains of Kel'Thuzad, his threat list is reset. Paladins might cast Hand of Sacrifice on Kel'Thuzad while mind controlled and should therefore keep it on cooldown.

The Warlock buff Detect Invisibility can be used to make Vigilant Shades visible for the players affected by said buff. The Vigilant Shades patrol in quite large areas after Gluth, Grand Widow Faerlina and Gothik the Harvester.


Last edited by Sampa on Sat Apr 11, 2009 4:39 am; edited 2 times in total
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Madstm

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PostSubject: Re: Naxxramas 25   Naxxramas 25 Icon_minitimeMon Apr 06, 2009 9:14 am

Sampa wrote:
If Sapphiron casts Icebolt on a player who is standing too close to him, the ice block will not provide any protection against the Frost Breath for the other players.

Abit too late you say that... I found out in Naxx 10 man with guildies yestreday... The hard way Neutral .
Died 2 times Sad Sad Sad .
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Gehenno

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PostSubject: Re: Naxxramas 25   Naxxramas 25 Icon_minitimeTue Apr 07, 2009 11:21 pm

lollol, Madstm fails drunken
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Madstm

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PostSubject: Re: Naxxramas 25   Naxxramas 25 Icon_minitimeWed Apr 08, 2009 9:28 am

Gehenno... When we do Sapp next time im'a make a fake ice block :> .
I guess.. 8 would die ? :>
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cowhow




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PostSubject: Re: Naxxramas 25   Naxxramas 25 Icon_minitimeWed Apr 08, 2009 11:47 am

Madstm wrote:
Gehenno... When we do Sapp next time im'a make a fake ice block :> .
I guess.. 8 would die ? :>
well is not that hard to see who is for real hited... the frost bolt is flying kinda slow and even it write who is the ice block ;P
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Madstm

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PostSubject: Re: Naxxramas 25   Naxxramas 25 Icon_minitimeWed Apr 08, 2009 11:51 am

Hmm... True :> .

Tbh then Sapp is easy if you got Frost Aura's and dr00d HoT's :> .
Wisdo and Polka really rocks in that fight :> .

Mage's can even use Mage Armor (gives 40 to all resistance)
Personally i got this ring with 40 resistance that i like to use Very Happy .
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cowhow




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PostSubject: Re: Naxxramas 25   Naxxramas 25 Icon_minitimeWed Apr 08, 2009 12:01 pm

Madstm wrote:
Hmm... True :> .

Tbh then Sapp is easy if you got Frost Aura's and dr00d HoT's :> .
Wisdo and Polka really rocks in that fight :> .

Mage's can even use Mage Armor (gives 40 to all resistance)
Personally i got this ring with 40 resistance that i like to use Very Happy .
i can come to 350+ frost resistance in my hp tanking gear Very Happy
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Madstm

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PostSubject: Re: Naxxramas 25   Naxxramas 25 Icon_minitimeWed Apr 08, 2009 12:05 pm

Imba xD .

With all my frost resistance spells + Absorb Frost Damage i can reach around 210 i think :> .
Its a kinda easy fight for Mages... We dont need so mutch healing :> .
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cowhow




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PostSubject: Re: Naxxramas 25   Naxxramas 25 Icon_minitimeWed Apr 08, 2009 12:28 pm

but usualy im dpsing him as long we have atleast 3 tanks in nax 25
so my frost rez is... low Very Happy
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Madstm

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PostSubject: Re: Naxxramas 25   Naxxramas 25 Icon_minitimeWed Apr 08, 2009 5:41 pm

Hmm.... We have some good healers so...
No need for high frost Resistance tbh :p .
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cowhow




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PostSubject: Re: Naxxramas 25   Naxxramas 25 Icon_minitimeWed Apr 08, 2009 6:15 pm

troo
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Gehenno

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PostSubject: Re: Naxxramas 25   Naxxramas 25 Icon_minitimeWed Apr 08, 2009 6:20 pm

Naxxramas 25 Do-not10
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PostSubject: Re: Naxxramas 25   Naxxramas 25 Icon_minitime

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